Playing versus Novitiates
Key mechanics: Acts of Faith.
Operatives
- Dialogus — 1 AP: +1 APL to a friendly; 0 AP: places/moves a marker. Enemies within 3" of it can't reroll attack dice
- Exactor — 1 AP: buffs a friendly with +1" Move and two Fight actions (one free)
- Penitent — Free Fight after fighting. Up to 4 fights with Exactor buff
- Hospitaller — 1 AP: heal a friendly for 2D3 wounds; Once per TP: saves a visible friendly within 3" from dying (both get -1 APL)
- Condemnor — Unlimited range silent attack with no Heavy rule; Powerful against PSYKERs; 6" aura shuts down all psychic actions and weapons
- Duellist — Blocking with a crit deals crit damage back
- Purgatus — Torrent 2"; Once per TP: free blaze token on flamer crits
- Preceptor — 3" aura: friendly weapons gain Severe