Playing versus Kommandos
Key mechanics: Throat Slittas.
Operatives
- Boss Nob — Can fight twice per activation; 1 AP: +1 APL to a friendly within 6" (not in enemy Control Range)
- Bomb Squig — Explodes on death: Blast 1" (rolls to trigger); Cannot be in Conceal order; Ignored for kill op
- Burna Boy — 8" Torrent 2", or 4" Seek Light deluge mode
- Comms Boy — Mission actions cost 1 less AP; 1 AP: +1 APL to a friendly within 6"
- Dakka Boy — 1 AP: free Dash + free Shoot in any order
- Grot — Cannot have Engage order; Super Conceal; 1 AP: teleport to visible terrain (treated as Reposition)
- Snipa Boy — First shot Silent