Playing versus Hunter Clade
Key mechanics: Doctrina Imperatives, Operative Subtypes, Targeting Protocol.
Operatives
- Sicarian Infiltrator Princeps — Aura: Infiltrators within 3" with Conceal order + in cover get Super Conceal (except within 2"); Flechette blaster is Silent + Saturate
- Sicarian Ruststalker Princeps — Aura: Ruststalkers within 3" deal +1 damage on first crit strike in melee; Improved cover saves (extra cover save or upgrade one to crit)
- Skitarii Ranger Alpha — Aura: Rangers within 3" gain Punishing on ranged weapons
- Skitarii Vanguard Alpha — Rad-Saturation: enemies within 2" of any Vanguard get -1 Hit on weapons; Aura: enemies within 3" under Rad-Saturation also get -1 Atk
- Skitarii Ranger Diktat — 1 AP: +1 APL to a friendly within 6"
- Skitarii Ranger Surveyor — 1 AP: one enemy becomes Seek Light target and can't be obscured for friendlies within 3"
- Sicarian Ruststalker Warrior — Improved cover saves. Melee-only, 5 attacks at 3+ with Rending or Balanced