Playing versus Gellerpox Infected
Key mechanics: Techno-Curse, Revoltingly Resilient, Nightmare Hulks, Mutoid Vermin.
Operatives
- Vulgrar Thrice-Cursed — Strategic Gambit: places enhanced Techno-Curse on an objective marker
- Bloatspawn — Can Fight against every enemy in Control Range in sequence; On 4+, prevents enemy Fall Back
- Fleshscreamer — Within 3": enemies pay +1 AP for Pick Up Marker and mission actions; Within 3": enemy control APL treated as 1 lower on contested markers
- Lumberghast — D3 damage to each enemy in Control Range when it finishes a Charge
- Glitchling — Super conceal, ignores Piercing; Group Activation: always activates in pairs
- Mutant — Critical damage taken converted to normal damage; Group Activation: always activates in pairs
Tips
- Nightmare Hulks have 20+ wounds and damage reduction
- Faction equipment removes one of the opponent's equipment options before the game
- Glitchlings and Mutants always activate in pairs